It’s not often that we as viewers and lovers of television get an inside scoop on what the future of a favorite show would have been — especially once it’s canceled. In the case of Netflix’s Mindhunter, which released its second season back in 2019, the series technically wasn’t canceled so much as a possible third season was put on “indefinite hold” per David Fincher, though the series’ executive producer has also confirmed in interviews since that Season 3 likely isn’t happening, partly due to the fact that it would have required an even steeper budget than the previous one. Now, thanks to Season 2 director Andrew Dominik, we have even more of a sense of why Mindhunter‘s dead-in-the-water third season would’ve had a higher price tag.
In speaking with Collider‘s own Steve Weintraub in a long-spanning interview about his documentary about Nick Cave and Warren Ellis, This Much I Know to Be True, the director also briefly touched on not only his experience with directing two of Mindhunter‘s Season 2 episodes, but also what the third season would have entailed in terms of its main story — as well as which real-life figures the FBI Behavioral Science Unit team consisting of Holden Ford (Jonathan Groff), Bill Tench (Holt McCallany), and potentially even psychologist Wendy Carr (Anna Torv) would have crossed paths with.
David Fincher’s films are full of doubles, puzzles, and tantalizing glimpses of the director himself. As Adam Nayman writes in his new book about Fincher’s films, Mind Games, “Fincher imposes his presence through the actions and psychologies of thinly veiled proxies: Clockmakers and safecrackers; hackers and terrorists; detectives and serial killers.” These are films that are, like their director, obsessed with procedure and appearance—and intent on puncturing both.
These films are, perhaps because of their complexity or their (at least outward) coldness—or perhaps because of Fincher’s own past as a director of music videos and advertisements—misunderstood or even dismissed. In the past decade alone, Fincher’s The Social Network and, especially, Gone Girl have received radical reappraisals, while Zodiac has been seen by many as one of the best films of the twenty-first century. Mind Games is particularly valuable in its willingness to critically engage with much of Fincher’s less-appreciated output—from his work in advertising to films like Benjamin Button and The Girl With the Dragon Tattoo. But Nayman, the author of similar studies of the Coen brothers and Paul Thomas Anderson, also deepens the understanding of films by situating them in an oeuvre that has been obsessively looking at many of the same themes for decades.
In this episode, we talk with director David Fincher’s favorite colorist Eric Weidt about the art and craft of color grading.
Eric has an incredible list of credits that includes Mank and Mindhunter. His works on these projects extend far beyond traditional tasks of color grading, incorporating complex look modeling and incredibly detailed adjustments on virtually every frame.
The techniques and insights he shares in this episode are unique and includes topics such as how to sculpt the viewers experience with textural and spatial tools, the lens treatment techniques used on Mindhunter, the process and swan curve treatment behind the day-for-night shots on Mank, advanced grain work and so much more.
This episode is sponsored by Pixelview, an industry standard and affordable streaming solution for editors and colorists.
This week’s conversation focuses in on David Fincher—a director whose decade-spanning body of gritty Americana—from the grim moral drama of Se7en to the revisionist Hollywood tale of the recent Mank—has inspired both obsessive fandom and derisive dismissal.
A new book by Adam Nayman, David Fincher: Mind Games (out November 23 from Abrams Books), offers a canny and timely appraisal of the director’s filmography. Adam writes that, “Over the past thirty years, Fincher has cultivated and maintained a reputation that precedes him of formal rigor and technocratic exactitude, of moviemaking as a game of inches.” Film Comment editors Devika Girish and Clinton Krute invited Adam and critic, filmmaker, and former NYFF director, Kent Jones—who’s written about Fincher many times over the years in FC—for an illuminating deep-dive into the Fincherverse.
Few film books in recent memory made waves like Adam Nayman’s Paul Thomas Anderson: Masterworks, a too-rare melange of authorial talent, topical interest, and opulent presentation. Last year Nayman and I spoke at length about the tome that no doubt you’ve seen in bookstores (big and small alike) since.
Nayman has returned with David Fincher: Mind Games, another Abrams-published doorstop on another double-capital-A American Auteur, lined again with essays that surprise in their capacity to find new perspectives and provocative readings on films for which there seemed no more room. Finally able to talk in person—thus, you’ll (please) read, at greater length—we sat down for a talk on writing thousands of words on someone for whom a consistent critical standing is tougher than meets the eye.
Adam Nyman is a fellow film critic and the author of several books about films and filmmakers, including but not limited to The Coen Brothers: This Book Really Ties the Films Together (2018) and Paul Thomas Anderson: Masterworks (2020). (Though we’ve never crossed paths in person, he also teaches in the department where I did my Master’s program.) He opens Mind Games with a dedicated discussion of the decade or so before Fincher ever made his narrative feature debut with ALIEN³ (1992), but then continues to come back to his commercial and music video work for the remainder of it, wisely treating his adman past as, well, more of an adman present. A few weeks back, Adam and I chatted for an hour about Fincher’s short-form oeuvre, but also his features because—again—the two aren’t as discrete as a lot of people believe. Our conversation has been edited for clarity, but not really so much for length.
On this episode of VFX Notes, Hugo Guerra from Hugo’s Desk and Ian Failes from befores & afters dive deep into the visual effects in David Fincher films. We take an especially close look at Digital Domain‘s work for Zodiac and The Curious Case of Benjamin Button.
Chapters: 00:00:00 – Intro 00:04:20 – Zodiac and the rise of invisible VFX 00:09:09 – The rise of D2 and Foundry‘s Nuke 00:18:31 – David Fincher’s methods and Zodiac‘s murder scenes 00:30:03 – Environments by DD and Matte World 00:43:41 – The VFX of The Curious Case of Benjamin Button 00:57:27 – The VFX of The Social Network 01:03:15 – The VFX of Mindhunter 01:09:51 – Wrap up 01:12:45 – Patreon, YouTube members and Twitch Subs Credits
Holt McCallany stops by the show to talk about his role in Wrath of Man with Jason Statham. We discuss talk about his time playing Bill Tench in Mindhunter, how he got linked up with David Fincher, and whether or not he’d like to see Mindhunter return. (min. 1:18:54)
We are so psyched to welcome transformational actor Damon Herriman to the show! Mr. In Between fans will know him as Freddy the Strip Club owner, but there rest of the world knows him for tons of other roles including playing Charles Manson (twice) in Mindhunter and Once Upon A Time in Hollywood, Dewey from Justified, Kim from Secret City and so many others. Damon talks about working with Scott Ryan and Nash Edgerton, about his background growing up in the business as a child actor and so much more!
Because We Love Making Movies is an ongoing conversation with filmmakers who work behind the scenes to make the movies we love. These are the invisible warriors we don’t think of: Production & Costume Designers, Cinematographers, Editors, Producers, and the whole family of artists who make movies with their hands and hearts.
Today I talk with Gigi Williams, an Oscar Nominated Makeup Artist, and longtime collaborator with the brilliant David Fincher. Her credits are very long, but to name a few: Rock N’ Roll High School, The Howling, The Professional, as well as Single Man, Argo, The Master & Inherent Vice, not to mention her work with Fincher: Gone Girl, Mindhunter, and now Mank.
We talk about going through doors in life when they open, how her craft is misunderstood, how she cherishes working with Actors, and how she doesn’t do personal makeup, she does the movie. We also talk about Gigi’s incredible beginnings in the New York fashion world before she became a Makeup-Artist, which included working with Andy Warhol & Diane Von Furstenberg… She’s had quite a journey, and she’s still on it. It’s an amazing talk so check it out and share!