To celebrate the 25th anniversary of Se7en and the 10th anniversary of The Social Network, The Ringer hereby dubs September 21-25 David Fincher Week. Join us all throughout the week as we celebrate and examine the man, the myth, and his impeccable body of work.
Thanks to ‘House of Cards,’ the man so deeply associated with filmmaking may ironically be best remembered for his impact on the streaming revolution
Try and think back, if you can, to 2013. Obama has just won a second term. “Netflix” still means DVDs in red envelopes. And the idea of a major director deigning to do TV is remarkable enough to turn heads.
David Fincher was hardly the first name-brand auteur to try his hand at the small screen. Most famously, David Lynch brought paranormal dread to primetime with Twin Peaks in 1989; Steven Spielberg directed multiple episodes of his NBC anthology Amazing Stories, with subsequent chapters helmed by Clint Eastwood, Martin Scorsese, and Danny DeVito. But Fincher is neither an irrepressible weirdo prone to counterintuitive career moves nor a middlebrow populist with a family-friendly sensibility. He is, in many ways, a textbook Film Director: an uncompromising visionary who makes dark, violent, and above all, precise movies for adults. Fincher is the last person you could picture taking notes from a network executive, or taking part in the logistical corner-cutting that marks so much of TV production, which naturally made him the first person an up-and-coming entertainment hub would call to signal they’re Not Like Other Networks.
For this very special episode we are joined by screenwriter Liz Hannah (“The Post,” “Long Shot,” “Mindhunter”). We find out why she loves the franchise (especially “Mission: Impossible – Rogue Nation”), her appreciation for Rebecca Ferguson’s Ilsa and what she wants out of the two new movies. She also talks about working with David Fincher. And we also get Liz – and her husband – to rank Tom Cruise’s hairstyles!
For many, the idea of recording 8K video understandably conjures up images of unmanageable files sizes, long transfer times, huge piles of hard drives, and slow proxy workflows… not to mention a black hole in the budget.
Leaving aside for one moment the fact that HDR and HFR are far more valuable than resolution to the consumer’s eye, there are benefits to an 8K production which an increasing number of projects are taking advantage of.
Mank, directed by David Fincher and lensed by Erik Messerschmidt, ASC, was acquired 8K using the RED Monstro in monochrome (above); and Money Heist, the Netflix drama which in season 4 is shot at 7K to accommodate HDR in a 4K deliverable, are just two of the most recent.
You can’t sell productions made in less than 4K to Netflix and other streaming services now. One day soon, some will mandate 8K to begin with and Netflix will have its fair share in the bank.
Even if the final output is only going to be 4K/UHD, shooting in 8K gives you many options in post that you do not have when starting in 4K. These include downscaling, cut/crop (pan/scan) or headroom for VFX.
“Before making the decision to capture a project in 8K, producers and cinematographers need to consider the project’s long-term goals,” says Bryce Button, director of product marketing, AJA Video Systems. For instance, capturing in 8K makes a lot of sense if there will be future use for the material.
“I was fortunate enough to meet David Fincher on Panic Room in 2001 when I was working as a sound editor and the relationship I developed with him and his No. 13 production company has carried through until today with Mindhunter. He’s someone I can bounce ideas off and he’s constantly challenging us. For the second season of Mindhunter he asked to design a real-time telestration solution that would enable him to communicate the thoughts and ideas he came up with during production via annotations attached to the image captured by the camera. We came up with PIX RT it immediately creates clips of the take and presents this clip to the director and certain other approved crew members via a tablet, so he or she can make annotations and notes on the image. This media, metadata and the notes are then securely synchronized with the PIX cloud to all the approved members of the production who can review them. And of course, it is completely secure and integrated with all of our other services. And now we’re working with the CODEX team on the next evolution of these tools.”
“Sometimes it takes working with the most demanding and yet most exceptionally talented people to push you to design the best products. That’s certainly the case with cinematographers like Bob Richardson and Emmanuel “Chivo” Lubezki. On Gravity we worked with Chivo and his crew along with our services company to design an efficient, color critical, ARRIRAW workflow that would support this complex, multi-camera shoot which involved “The Cage”. The Cage was a lightbox consisting of 196 2’x2′ LED panels which simulated the light coming from stars and the sun and reflected light from Earth, but could also project images of Earth, distant stars, or, images of Sandra Bullock‘s child character, as the actor was suspended within. It was ground-breaking. And funnily enough, I recall that Chivo talked to David Fincher before the shoot and he thought that it was a couple of years too early to pull it off. Projects like Gravity inspire us to push the boundaries of what is possible.”
Read the full interview (part one) on the X2X magazine app (App Store & Google Play). You’ll find interviews and Q&A’s with some of the world’s leading DITs, directors, and cinematographers. Best of all, it’s free!
If you asked David Fincher about the childhood years he spent in San Anselmo in Marin County during the 1960s, the topic that would undoubtedly pop up would be that of an infamous serial killer who, in the director’s eyes, was “the ultimate boogeyman.” For it was precisely that time and that general area that saw the rise of the Zodiac, a murderer who frequently wrote letters and sent coded messages to local newspapers, gleefully taking credit for the gruesome killing sprees that would inevitably trigger waves of paranoia across the West Coast. As Fincher recalls: “I remember coming home and saying the highway patrol had been following our school buses for a couple weeks now. And my dad, who worked from home, and who was very dry, not one to soft-pedal things, turned slowly in his chair and said: ‘Oh yeah. There’s a serial killer who has killed four or five people, who calls himself Zodiac, who’s threatened to take a high-powered rifle and shoot out the tires of a school bus, and then shoot the children as they come off the bus.’” Fincher’s fascination with the mystery man who wreaked havoc in Northern California during the late 60s and early 70s, claiming to have taken the lives of thirty-seven people (out of which only five were confirmed as being his victims), ultimately resulted in the director gladly accepting to work on Zodiac, a 2007 movie written by James Vanderbilt. The screenwriter had read a 1986 non-fiction book of the same name while he was still in high school, years before pursuing his eventual career. After getting into screenwriting, he had the chance to meet Zodiac author Robert Graysmith, a cartoonist who had been working for one of the newspapers the killer wrote to during the 1960s, and decided to make a screenplay based on the information-packed book. Having creative control over the material was of the utmost importance to Vanderbilt, given the fact that the endings of his previous scripts had been altered. Together with producers from Phoenix Pictures, Vanderbilt bought the rights to both Zodiac and its follow-up, entitled Zodiac Unmasked, after which the Seven director was asked to come on board.
Apart from having a personal attachment to the story of the notorious serial killer who was never brought to justice, what drew Fincher to work on the project was also the fact that the ending of Vanderbilt’s script was left unresolved, thereby staying true to real-life events. But Fincher’s perfectionism and his wish to depict the open case as accurately as possible led to him asking that the screenplay be rewritten, for the wanted to research the original police reports from scratch. He also decided that he, Vanderbilt and producer Bradley J. Fischer should personally interview the people who were involved in the case so that they could discern for themselves whether the testimonies were to be believed or not. The people they spent months interviewing were family members of suspects, the Zodiac killer’s two surviving victims, witnesses, investigators both current and retired, as well as the mayors of Vallejo and San Francisco. As Fincher elaborated: “Even when we did our own interviews, we would talk to two people. One would confirm some aspects of it and another would deny it. Plus, so much time had passed, memories are affected and the different telling of the stories would change perception. So when there was any doubt we always went with the police reports.” They also hired a forensic linguistics expert to analyze the killer’s letters, with the expert’s focus being on how the Zodiac spelled words and structured sentences, as opposed to the emphasis that was put on the Zodiac’s handwriting by document examiners in the 1970s.
This week on Pop Culture Confidential we are thrilled to have screenwriter Liz Hannah in conversation about the incredible new season of Mindhunter, as well as working with Steven Spielberg on The Post and more!
Liz Hannah burst onto the scene a couple of years ago when her first screenplay, a spec script about Washington Post owner Kay Graham and her decision to publish the Pentagon Papers, was picked up none other than Steven Spielberg. That became The Post starring Meryl Streep and Tom Hanks. Liz Hannah went on the write the critically acclaimed comedy Long Shot starring Charlize Theron and Seth Rogen.
Now she is onboard Mindhunter season two as a writer and producer. Liz Hannah talks to us about her career, working with David Fincher (exec producer and director on Mindhunter), writing and staging one of the most intense episodes of TV this year, the Charles Manson episode, getting into the heads of serial killers and much more.
PIX has worked closely with David Fincher and his No. 13 production company since Panic Room in 2001, developing tools and services that have fundamentally changed how feature films and television shows are made. One of the first directors to embrace digital cameras with his use of the Thomson Viper on Zodiac, Fincher and his team are constantly redefining technology as they seek to blur the line between production and post production and strive to automate the mundane and more clearly communicate their creative vision.
On Netflix’s Mindhunter, Fincher again used the latest digital capture technology – custom RED Xenomorph cameras designed to his specifications, integrating all the usual camera components (wireless video transmitters, focus controls etc.) into the camera for a much more ergonomic design. But Fincher’s desire for innovation extended far beyond the camera, so he again turned to PIX.
Working on his current project, the second season of Mindhunter, David Fincher was looking for a way to better convey the thoughts and ideas he came up with during production via annotations attached to the image captured by the camera. In the past, a thought about the grading required for a particular shot might have been conveyed via a phone call to the dailies colorist much later in the day after shooting wrapped. David Fincher required a real-time telestration solution, rather than a delayed response later in the evening or next day. And it absolutely could not delay shooting or increase the footprint or complexity of production.
PIX has built a system that makes the often-used term “Connected Set” real. PIX OnSet creates a clip of the take and immediately presents this clip to the director via a tablet, so that he or she can make annotations and notes on the image right after it has been captured. These notes are then securely uploaded via PIX to all the approved members of the production who can review them along with image files. Other approved production crew – for example, DP Erik Messerschmidt – can also add their own notes. These notes are securely conveyed through to editorial and post production along with the image files and other metadata.
PRODUCTS DEPLOYED ON MINDHUNTER
– PIX for Desktop, Web, iOS – PIX OnSet – The series also utilized the PIX Developer Program for custom integrations.
Real-Time Creative Capture – The thoughts and ideas of the creative team are recorded in real-time immediately after the take. This ensures that their vision and ideas are communicated clearly and without change through the many lines of communication to the rest of the production team, reducing the potential for misunderstanding. For example, the editorial team can easily see any notes the director or DP have made without relying on paper, phone calls or emails sent later in the day. This might be a note that a take needs to be printed down half a stop or a note that something in the frame needs to be removed in post. Having the note linked to the image vastly reduces the opportunity for error and saves valuable time.
Patented Content Security – Along with the rest of the industry-leading PIX platform, PIX OnSet is extremely secure, built on PIX’s patented DRM with dynamic and forensic watermarking and meets the exacting standards of the MPAA.
Minimal Footprint On Set – Rather than adding to the on-set production infrastructure, PIX OnSet actually reduces it by providing immediate playback of takes to authorized devices as they are captured by the camera
No Production Delays – As authorized members of the creative team can annotate the file immediately and easily on their own tablet, there is absolutely no slowdown in the pace of production.
I’ve been Mark Zuckerberg—there are times in my life where I’ve acted that way. There are times in my life where I’ve been Eduardo Saverin—where I’ve gone and made a scene and regretted it and where I’ve been emotional and felt silly and stupid. And there are times when I’ve felt self-righteous and I’ve acted out in this other way… Look, what Mark does is no different than directing a movie—it’s what I do for a living every day. You grow something, and your job is to grow it well and to make sure it gets enhanced and to take care of it. That’s the subject of the movie. And if you have to hurt people’s feelings in order to protect that thing, that’s what you have to do. It’s a responsibility. You want to love every character in the movie. You want to be able to understand them. You want to be able to relate to them. But, as a director, the characters’ behaviors are inevitably related to facets of moments in your own life. You look at the work and say, Maybe I do know what that is. I’ve been the angry young man. I’ve been Elvis Costello. I know what that’s like. The anger is certainly something I felt that I could relate to—the notion of being twenty-one and having a fairly clear notion of what it is you want to do or what it is you want to say and having all these people go, well, we’d love to, we’d love you to try. Show us what it is that you want to do. It’s that whole condescending thing of having to ask adults for permission because the perception is that you’re too young to do it for yourself. And that’s why I understood Mark’s frustration. You have a vision of what this thing should be. And everyone wants to tell you, Oh, well, you’re young. You’ll see soon enough. —David Fincher
The 21st century computer-scribes who work behind the scenes behind the screens, creating culture and beauty with code, got an anti-hero to remember on the silver-screen in 2010 with David Fincher’s 8th feature film. From a once-in-a-generation, “holy shit” screenplay by Aaron Sorkin, The Social Network is a movie about a 19-year-old Harvard student creating Facebook while losing the relationships in his life. It is an examination of a social outsider who built one of the biggest “clubs” the world’s ever seen, and it’s about the new age zooming past the old. It’s about ignorance in high places, that awkward moment when powerful hired officials prove they have no concept of what simple features on Facebook are in a hearing on Facebook security. It’s about a new language of coding that’s sweeping and running the globe, and about treating coding with the respect it deserves. It’s about coders being taken as seriously as writers, musicians, filmmakers, film producers, painters, costume-designers, photographers, and all other artists and creators. It’s about attaining power even though you’re socially anxious or awkward, and about finding that inner drive that helps you accomplish your goals. It’s about what happens when you lose your humility in your thirst for greatness, and about the fragility of the line between “passionate” and “ass-hole.” The Social Network is simultaneously about a seismic shift in the zeitgeist and your best friend getting your company in trouble for feeding his fraternity chicken a piece of chicken. It’s about creating and solidifying one’s identity, and everything and anything else that goes with what Fincher once jokingly referred to as “the Citizen Kane of John Hughes movies.”
Love, Death & Robots transcends genres. It doesn’t want to be categorized, or appeal to niche markets. Instead, the broad appeal of Netflix’s animated anthology series ensures that there’s something for everyone. (Read our Love, Death & Robots review.)
For Tim Miller, creator and executive producer on Love, Death & Robots, this approach was a key aspect of the series’ development. It’s a vow that the show retains, and sits perfectly with the punchy, unconnected stories that Love, Death & Robots has brought to a wider audience.
“It really was designed to be something for everyone,” Miller told IGN, “which means a pretty broad spectrum of sci-fi, fantasy, horror, and fantastic fiction. I think I chose a few more sci-fi ones because that’s where I lean a little more heavily, but we tried very hard to balance it.”
That balance is what makes Love, Death & Robots a unique Netflix property. Taking inspiration from other anthologies, such as the iconic comic book series Heavy Metal, the show is a celebration of various short stories by acclaimed authors like Alastair Reynolds, Joe Lansdale, and John Scalzi.
Led by Miller’s own animation studio Blur, the production involved 13 studios and animators from nine countries. Tasked with bringing Miller’s handpicked stories – 16 pre-existing ones, and two original tales that were written for the series – to life, each studio’s drive and love for their craft is evident in the sheer diversity of animation styles and art forms on display.