David Fincher and Erik Messerschmidt, ASC Target V-Raptor to Shoot “The Killer”

April 10, 2024
RED Digital Cinema

In David Fincher’s Netflix darkly comic thriller The Killer, Michael Fassbender is the nameless assassin who goes on an international hunt for revenge while insisting to himself that it isn’t personal. 

The film marks the second Fincher-directed feature shot by Erik Messerschmidt ASC, following the Citizen Kane drama Mank, for which he won the 2020 Academy Award for Best Cinematography.

It is also the latest in a long line of Fincher movies since The Social Network to be shot on RED.

“There was not a conversation about using another camera system – there never is with David,” Messerschmidt says. “RED as a partner have been enormously collaborative with us in terms of helping us develop new ideas and solve problems. RED is absolutely creative partners to David’s process and certainly to me.”

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The heart of cinema beats strongly in the world

Academy-Award-winning cinematographer Erik Messerschmidt is optimistic for the future of film.

Ella Joyce
May 1, 2024
Hero

Master of creating imagery that illustrates beyond the narrative, Erik Messerschmidt is an Academy-Award-winning cinematographer and long-time David Fincher collaborator equipped with a captivating photographic eye and razor-sharp instinct. Messerschmidt’s expertise lies in the visceral experience, the intricacy of his lens causing hairs on the backs of necks to stand to attention while Fincher’s protagonists face a run-in with death, and chests to pound amid the thrill of a car chase – all thanks to the cinematographer’s ability to deliver a sucker-punch to the senses.

After starting out as gaffer on Fincher’s 2014 thriller Gone Girl, Messerschmidt was the guiding visual eye behind the auteur’s chilling Netflix series Mindhunter, his monochromatic ode to 1940s cinema, Mank (for which Messerschmidt won the Oscar for Best Cinematography), and most recently The Killer, stalking the dark psyche of a trained assassin. Having developed an instinctive shorthand with Fincher, Messerschmidt’s ongoing intention is to ensure the viewer is immersed in a world that is palpable in our own. Messerschmidt switched lanes for his most recent project, as Michael Mann’s cinematographer for his acclaimed high-speed epic, Ferrari, bringing to life the tumultuous rise of Enzo Ferrari’s automotive empire in Northern Italy.

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Dave Macomber, Stunt Coordinator: Visualising a Fight for David Fincher, Unreal Engine & VFX

Hollywood Stunt Coordinator & VFX Artist Dave Macomber discusses pre-visualizing the fight sequence for David Fincher’s The Killer and his new Unreal Engine project.

Jamie Bakewell
April 11, 2024
The VFX Process (Bigtooth Studios)

Dave Macomber is an award-winning stunt/fight coordinator and second-unit director in the film industry. With a passion for Visual Effects (VFX), Dave seamlessly incorporates VFX elements into his stunt visualizations, providing a comprehensive template for directors and the rest of the crew.

Having worked on iconic blockbusters like Transformers, HBO‘s Watchmen, and numerous Marvel Cinematic Universe films, Dave’s expertise shines through. Just a glance at his IMDB page showcases his impressive portfolio.

In his latest project for David Fincher‘s The Killer, Dave coordinated a gripping 6-minute fight sequence shot mostly in darkness. Join him as he shares insights into working with David Fincher, revealing that Fincher is an extremely collaborative director, and how his background as a VFX artist dictates his approach to photographing sequences in his movies.

‘Killer vs Brute’ exemplifies Dave’s mastery in delivering high-impact action sequences. Even though the scene turned out to be a success, Dave states that it was “the most intimidating thing I’ve ever done in my career.”

Venturing into Unreal Engine filmmaking during his spare time, Dave’s creativity knows no bounds. Last year, he unveiled The Ronin, his first Unreal Engine short film, showcasing a fight scene performed entirely by himself, using Rokoko Motion Capture technology. Now, with The Widow: Assassins Highway, Dave enlists a team of Marvel stunt performers to help him capture the stunts and elevate the action.

This episode offers a captivating glimpse into the VFX pipeline, the Hollywood stunt process, and Unreal Engine filmmaking.

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Silent Killer

A Conversation with Brian Osmond, SOC

David Daut
March 2024 (Winter 2024)
Camera Operator (Society of Camera Operators)

Having been in development since 2007, David Fincher’s adaptation of the French comic series The Killer arrives as a slick, stylish, and darkly funny film about a professional assassin desperately trying to project an image of cold, exacting competence, all the while struggling to keep his head above water in the aftermath of a job gone wrong.

With its solo protagonist who goes for long stretches of the film without saying aloud a single word, The Killer often resembles a silent film as much as anything else. Camera Operator had the opportunity to talk with A camera operator Brian Osmond, SOC, about working with Michael Fassbender in this unique role, the camera as “straight man” for the film’s sly comedy, and the professional relationship he’s developed with director David Fincher over the past seven years.

With no name and no background to go on, we meet “The Killer” in Paris, France, in the midst of his preparations to assassinate a similarly unnamed target. After days of meticulous planning, the moment finally comes with the target in sight, ready to take the shot, and he misses! Our mysterious assassin is left trying to pick up the pieces of this botched assassination all the while the situation continues to spiral out of control. The Killer is directed by David Fincher from a screenplay by Andrew Kevin Walker and stars Michael Fassbender, Arliss Howard, Charles Parnell, Kerry O’Malley, Sala Baker, Sophie Charlotte, and Tilda Swinton.

Camera Operator: Let’s talk about the first 20 minutes of the movie. That’s the part that really stuck in my head after the movie. That long, slow burn setup to what’s kind of the movie’s main punch line: him missing the shot after all that meticulous buildup and preparation. Can you talk a little bit about what went into shooting that sequence?

Brian Osmond: Yeah, it is a slow burn, isn’t it? It’s a bit painstaking, but ultimately I really like the sequence. His meticulous nature is obviously on display, and when it finally comes to the moment to pay it all off, he misses! And that sets up the rest of the movie. Shooting it was a lot of work, as you can imagine. The entire sequence, structurally, was made from three pieces: there was the Paris work, there was the stage work with Michael, and there was the stage work for everything across the street, and those are seamlessly combined with compositing and editing.

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“The Killer” Costume Designs by Cate Adams: The Expert

Cate Adams, Costume Designer
Edited by Leonard Zelig
Behind the Scenes photos by Miles Crist
March 5, 2024

Illustrations by Richard Merritt
(Click to view in full resolution)

During my first talks with David Fincher to discuss the script, one of the first notes he gave me was that maybe “The Expert” should be in an Ann Taylor suit. Ann Taylor is a small US chain of clothing stores for fashion-forward career women. Put together, but not flashy. Very understated despite her wealth. That was my first impression.

When we got closer to shooting the scenes with Tilda Swinton in Chicago, there was correspondence between her and David about shaping the character, what she would wear, what her house looks like, that he shared with me and Gigi Williams, Head of Makeup.

She lives in a beautiful, mid-century modern home, and she has money from her occupation, but she is very under the radar. She indulges herself with smaller luxuries like fine-dining restaurants, where she keeps her own bottle of whisky, and Swiss ultra-luxury vintage watches like an Audemars Piguet. A masseuse could be seen leaving her home with a table.

David suggested a simple but beautiful dress with a flow, with a sway. It had to be warm because it was going to be really cold since we were shooting at night in Chicago in February. So, maybe wool. And nice shoes, but not so tall as to risk hurting anyone when she topples. He wanted something that was in a lighter tone, similar to “The Killer” in Paris. It’s funny how there are these hidden Easter eggs, everything connected. And all the light tones couldn’t have a touch of pink in them. If you look at some khakis on the color wheel they will lead to pink. And he doesn’t like pink. I also had to avoid greens. And patterns. So, it had to be muted tones like off-white, ecru, eggshell, cement… She shouldn’t be menacing when you first see her. You want a bit of compassion or empathy for her.

I knew I wasn’t going to have a lot of time with Tilda. So, we just started doing a lot of research. After scouring the internet for dresses and looking for reference photos of her films and press appearances, we started to think that we should make our own dress.

Read the full exclusive article here, on The Fincher Analyst

“The Killer” Costume Designs by Cate Adams: The Dominatrix

Cate Adams, Costume Designer
Edited by Leonard Zelig
March 5, 2024

Illustrations by Richard Merritt
(Click to view in full resolution)

“The Dominatrix” is played by the gorgeous and fearless Monique Ganderton, a top Hollywood Stunt Performer, Stunt Coordinator, Actress, and Director.

We started to research for the looks of The Dominatrix in Los Angeles, around July/August of 2021. From the script and David’s notes, I knew we wanted her to be elegant with a hint of sexy the first time we see her, but not revealing as we didn’t want to give away what was to come. The inspiration for this look came from images of the classic vintage style of vedettes and fashion icons from France, such as Carine Roitfeld, formerly of Vogue Paris, Victoria Beckham, and vedette, burlesque dancer, and model Dita Von Teese in public:

Read the full exclusive article here, on The Fincher Analyst

Frame & Reference Podcast: “Ferrari” and “The Killer” DP Erik Messerschmidt, ASC

Kenny McMillan (Instagram)
February 22, 2024
ProVideo CoalitionFrame & Reference (Twitter, Instagram)

Frame & Reference is a conversation between Cinematographers hosted by Kenny McMillan of OWL BOT. Each episode dives into the respective DP’s current and past work, as well as what influences and inspires them. These discussions are an entertaining and informative look into the world of making films through the lens of the people who shoot them.

Our third ever returning guest and a crowd favorite, Erik Messerschmidt, ASC is here! In this episode we talk about his work on Michael Mann‘s “Ferrari” as well as David Fincher‘s “The Killer“. Enjoy!

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Not a Long Tail, Not by a Long Shot, for “The Killer”

Trevor Hogg
February 20, 2024
VFX Voice (VES)

Producer and long-time David Fincher collaborator Peter Mavromates extend their partnership in The Killer where an assassin seeks revenge after a botched assignment. The Netflix feature consists of 900 digitally-augmented shots that range from shortening the tail of a dog to CG airplanes, tasked to a vendor list that includes Ollin VFX, Artemple-Hollywood, Savage VFX, and Wylie Co. as well as an in-house team. “Visual Effects Compositor Christopher Doulgeris and I will go into the color bay with [Colorist] Eric Weidt and talk about some issue that we had,” Mavromates explains. “Even sometimes if it’s an outside vendor, we’ll focus to help problem-solve. It’s this wonderful and fluid atmosphere, and it works for David Fincher because he’s always got ideas flowing. He doesn’t want to be on a clock at a facility where you’ve got from 2 p.m. to 5 p.m. and then it’s overtime. There’s none of that. David will walk the halls and stop in on people to check on stuff.”

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Pieces of Flare: On David Fincher’s The Killer

With his latest thriller, Fincher further develops his practice of digitally molding the real world in his own image.

Vadim Rizov
February 8, 2024
downtime

In chapter one of The Killer (2023), Michael Fassbender sits in a Paris WeWork office, rented as the base of operations for his nameless hitman’s latest job. While waiting for the target, pigeons fly past, their wings loudly breaking his forced concentration. The odds they entered the frame at a serendipitous moment are low, and there’s no reason to pay for a bird wrangler given the advanced state of CG. Once you see them, they’re impossible to unsee as they follow Fassbender’s character from city to city, segment to segment. It’s clear that they must be a digitally created motif, a fresh reminder of David Fincher’s unwillingness to let the real world preclude his very precise vision.

Initial responses to The Killer included many variants on “minor Fincher,” which raises an obvious question: what’s the perceptible gap between a major and minor David Fincher film? Surely it’s not a question of craft; second for second, Fincher’s films have to be in the top 0.5% of technically-worked-over products. Control, famously, is his thing, to the extent that even The Killer’s seemingly handheld shots were, in fact, static shots made shaky to a exact degree in post. “Minor,” then, refers to the ostensible worthiness of the material: why all this effort to so little end, i.e., the umpteenth variant on “hitman cleans up after a job gone wrong”? When you’ve begun your directing career coming up with compelling images for lower-tier Rick Springfield singles everything after is, presumably, a breeze to elevate. Still, that doesn’t answer the “why bother” question.

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