“David Initially Said, ‘What if We Do the Whole Movie Handheld?’”: DP Erik Messerschmidt on The Killer

Matt Mulcahey
January 11, 2024
Filmmaker

The Killer begins with an assassin (Michael Fassbender) in a half-completed WeWork office awaiting the arrival of his latest target. As he waits, he details his vocational mantras for the audience in voiceover: stick to the plan. Don’t improvise. Never yield an advantage. Forbid empathy. Fassbender proceeds to miss his shot and spends the rest of the film breaking each and every one of those tenets in the chaotic aftermath.

Many of the pieces written about the film have pointed out perceived similarities between the film’s methodical, detail-oriented titular character and the perfectionist reputation of its director, David Fincher. However, what makes Fincher’s approach to filmmaking so fascinating is the way it combines the fluid with the obsessively regimented. For The Killer, the illusion of handheld camerawork, anamorphic lens characteristics and glass filters were all created in post, where they could be minutely modulated. Conversely, Fincher often prefers to design coverage on the day after blocking rehearsals and is open to the spontaneous comedic possibilities of the cheese grater.

On Fincher’s MindhunterMank and now The Killer, cinematographer Erik Messerschmidt has been the director’s partner in that duality. The Oscar-winning DP graced this column for a fifth time to discuss his latest work.

Read the full interview

Killer Instinct

With six unique locations, grading The Killer was never going to be simple. Colourist Eric Weidt shares how he captured David Fincher’s meticulous hitman.

Katie Kasperson
January 2024
Definition

The latest film from David Fincher, The Killer, sees Michael Fassbender play the titular assassin – a Smiths-loving cynic who embarks on an international chase after a high-profile job goes awry. The story takes our anti-hero from hazy Paris to humid Florida to wintry New York, with each location taking on its own challenge – both for the Killer and the film’s colourist Eric Weidt.

GOING INTERNATIONAL

Based on Alexis Matz Nolent’s graphic novel series and inspired by Jean-Pierre Melville’s Le Samourai, The Killer combines a fast-paced plot with moody yet bold colours. “I think Fincher is a big comic book fan,” begins Weidt, “especially in the art of framing to impart the beats of a story. Working in film, he brings that to movement as well – he’s seeking a visual rhythm that makes you forget it is highly constructed.

“David likes to push and pull colours, but always strikes an unconscious balance,” he continues. Weidt began working on The Killer while it was still at the pre-production stage, developing lookup tables alongside cinematographer Erik Messerschmidt ASC, who had previously worked with Fincher on Mank, for which he won an Academy Award.

Read the profile and the full January 2024 issue of Definition magazine

Read the website version of the profile

Bringing life to ‘The Killer’

October 30, 2023
FilmLight / British Cinematographer

The Killer is David Fincher’s latest action/thriller movie based on the French graphic novel series of the same name, by Alexis “Matz” Nolent. Starring Michael Fassbender and Tilda Swinton, the film follows an assassin who gets embroiled in an international manhunt after a hit goes wrong.

The movie, which made its premiere at the 80th annual Venice Film Festival and will be available on Netflix from 10 November, saw another successful collaboration between cinematographer Erik Messerschmidt ASC, director David Fincher and colourist Eric Weidt. Weidt has been working with David Fincher since 2014 and the trio previously joined forces on Mank (2020) and the Mindhunter series (2017-2019).

A US and French citizen, Weidt is a renowned freelance colourist who spent 15 years in Paris working with fashion photographers and filmmakers (Vogue, Bazaar, Pop).

“I began with Fincher doing beauty work in Nuke in 2014,” explains Weidt. “I showed him a reel of colour work I’d done working in fashion in Paris, and I think he figured that squared perfectly with the kind of precision he wanted to get into by grading his own projects in-house.”

Read the full case study on FilmLight and British Cinematographer

Dead Reckoning

Oscar-winner Erik Messerschmidt, ASC, draws a bead on the mind of an assassin in David Fincher’s The Killer.

Kevin Martin
October 26, 2023
ICG Magazine

Consider this promotional material for the 1969 assassin-at-a-crossroads film Hard Contract: “Everything they do is 97 percent control and 3 percent emotion.” Compare that with the mantra from the nameless lead character in The Killer, director David Fincher’s newest feature for Netflix, shot by Oscar-winner Erik Messerschmidt, ASC. “Stick to your plan. Anticipate, don’t improvise. Trust no one. Never yield an advantage. Fight only the battle you’re paid to fight.”

It sounds pretty much the same, right? Both help illustrate the heart of a broad subgenre of films that includes Anton Corbijn’s The American (shot by Martin Ruhe, ASC), the aforementioned Hard Contract (shot by Jack Hildyard, BSC), The Eiger Sanction (shot by Frank Stanley, ASC, former IATSE Local 659 president) and Fred Zinnemann’s The Day of the Jackal (shot by Jean Tournier.) The common locus revolves around the assassin as a high-functioning sociopath, able to operate effortlessly in various circles without being found out. Given the inherent complexity of such a character type, it is easy to see how Fincher was able to attract Michael Fassbender to take the lead role.

Derived from a long-running graphic novel series by author Alexis “Matz” NolentThe Killer had been in gestation by Fincher for close to fifteen years. Depicting a murder-for-hire gone awry and its aftermath, the film is viewed through the eye of a seasoned assassin (Fassbender), who now finds himself a target and must seek out not only his erstwhile employers but also those they have deployed against him.

Messerschmidt’s history with Fincher began as Chief Lighting Technician on Gone Girl [ICG Magazine October 2014] before going on to shoot his Mindhunter series and then, in 2021, winning the Oscar for Mank. Messerschmidt had also shot episodes of FargoLegion and Raised by Wolves, and, more recently, the WWII aerial epic Devotion [ICG Magazine December 2022]. “What I initially found interesting about the script was how it is almost wholly absent of dialog,” Messerschmidt describes. “There is a significant amount of voice-over, a lot of which was present in the first script, but very little is spoken on screen – so in a sense, it’s like a silent film. This meant the way we told the story with the camera was that much more important. It’s an adaptation of a graphic novel, which are told in a similar way. I was fascinated by that kind of challenge.”

Read the full profile

Masters of Color: Ian Vertovec

Cullen Kelly
December 12, 2021
Lowepost & Ravengrade

In this episode, we talk with Ian Vertovec about the art and craft of color grading.

This episode is sponsored by Pixelview, an industry standard and affordable streaming solution for editors and colorists.

Listen to the podcast:

Apple Podcasts
Spotify
Amazon Music
Google Podcasts
Lowepost (Premium membership videos)

Masters of Color: Eric Weidt

Cullen Kelly
December 2, 2021
Lowepost & Ravengrade

In this episode, we talk with director David Fincher’s favorite colorist Eric Weidt about the art and craft of color grading.

Eric has an incredible list of credits that includes Mank and Mindhunter. His works on these projects extend far beyond traditional tasks of color grading, incorporating complex look modeling and incredibly detailed adjustments on virtually every frame.

The techniques and insights he shares in this episode are unique and includes topics such as how to sculpt the viewers experience with textural and spatial tools, the lens treatment techniques used on Mindhunter, the process and swan curve treatment behind the day-for-night shots on Mank, advanced grain work and so much more.

This episode is sponsored by Pixelview, an industry standard and affordable streaming solution for editors and colorists.

Listen to the podcast:

Apple Podcasts
Spotify
Amazon Music
Google Podcasts
Lowepost (Premium membership videos)

FilmLight, Colour Online: Film Awards Season Webinar

Also available on YouTube

Daphné Polski, Andy Minuth
March 29, 2021
FilmLightColour Online

FilmLight hosts a discussion with the talents who have contributed to the stories that are entertaining us the most. Four prestigious colourists from Los Angeles, London and Cape Town present their outstanding work and share their artistic journey.

Discover amazing projects, including provocative comedy thriller ‘Promising Young Woman’, the Netflix original documentary ‘My Octopus Teacher’, multi-nominated biographical drama ‘Mank’ from David Fincher and the superb coming of age drama ‘Rocks’.

Guest colourists: Kyle Stroebel (Refinery); Katie Jordan (Light Iron); Jateen Patel (Molinare); and Eric Weidt.

Eric Weidt spent years in Paris working with fashion photographers transitioning from traditional film to digital capture workflows. He created custom film-emulation ICC profiles, and mastered color work and compositing techniques for print stills and fashion films.

Clients included Mario TestinoDavid SimsPatrick DemarchelierMert Alas and Markus PiggotSteven MeiselHedi SlimaneKarl Lagerfeld. His motion picture work for David Fincher includes responsibilies as VFX artist (Gone Girl), and Digital Intermediate Colorist (Videosyncracy and Mindhunter).

He holds a BA in Theater Arts from the University of California at Santa Cruz and is both an American and French citizen.

Recreating 1930s Hollywood for ‘Mank’, the new Netflix film from David Fincher

December 15, 2020
FilmLight

Mank is the highly anticipated Netflix biopic directed by David Fincher. The movie is told through the eyes of alcoholic Hollywood screenwriter, Herman J. Mankiewicz, as he battles with personal demons to finish the screenplay for Orson Welles’ renowned Citizen Kane.

While Fincher and his team have worked with FilmLight’s Baselight colour grading system since the 2008 film The Curious Case of Benjamin Button and the Netflix TV series House of Cards, it was with Netflix’s Mindhunter that the director established his own in-house DI facility in Hollywood. Colourist Eric Weidt was brought on to lead colour development on the facility’s Baselight X system.  Weidt had previously developed custom film emulation profiles for traditional film photographers, and brought his considerable experience in post-production for fashion stills and films to the grading suite.

Entirely shot in black and white, Mank has a 1930s Hollywood feel. Many tests were done before shooting – cameras, lenses, even light bulbs – before Eric developed the HDR, SDR and day-for-night LUTs alongside the project’s DoP Erik Messerschmidt. Fincher wanted to re-create certain period elements in post, for example “black blooming” in the shadows.

Read the full case study

FilmLight, Colour on Stage: Eric Weidt

Creating the unique look for Mindhunter Seasons 1 and 2.

November 15, 2019
FilmLight, Colour on Stage

Eric Weidt talks about his collaboration with director David Fincher – from defining the workflow to creating the look and feel of Mindhunter. He breaks down scenes and runs through colour grading details of the masterful crime thriller.

Presented at IBC2019 on September 15, 2019.

Eric Weidt spent years in Paris working with fashion photographers transitioning from traditional film to digital capture workflows. He created custom film-emulation ICC profiles, and mastered color work and compositing techniques for print stills and fashion films.

Clients included Mario Testino, David Sims, Patrick Demarchelier, Mert Alas and Markus Piggot, Steven Meisel, Hedi Slimane, Karl Lagerfeld. His motion picture work for David Fincher includes responsibilies as VFX artist (Gone Girl), and Digital Intermediate Colorist (Videosyncracy and Mindhunter).

He holds a BA in Theater Arts from the University of California at Santa Cruz and is both an American and French citizen.

HDR version available for download

Blurred luminance key for a “GLO” effect.

“These are my layers for making a chromatic aberration for David Fincher”.

Find out about the new and upcoming features in Baselight with FilmLight’s Martin Tlaskal

Color Grading Netflix’s Mindhunter

Eric Weidt, Dolby’s Thomas Graham, and Netflix’s Chris Clark at an HDR presentation.

A look at the show’s unique HDR look and workflow

David Alexander Willis (Twitter, Instagram)
June 2018
Post Magazine

David Fincher‘s knuckle-biting Mindhunter series for Netflix is based on the true-crime book, Mind Hunter: Inside the FBI’s Elite Serial Crime Unit, an autobiography centered around the establishment of the FBI Investigative Support Unit, the foundation of which would become modern day criminal psychological profiling.

Each hour-long show (from the 10-episode run) was graded by colorist Eric Weidt, who navigated between ultra-modern capture technology, the time and place of late 70s cinema and the very specific needs of Fincher. Weidt started with Fincher as a visual effects beauty artist for the 2014 film, Gone Girl. Before that, he had worked in post production in the world of Parisian fashion.

With considerable experience in Photoshop and the Adobe infrastructure, Weidt brought his retouching talents to motion as photography and filmmaking began to bleed together. Weidt even created custom film-emulation ICC profiles and scanned grains for photographers transitioning from film to digital capture.

2018-06. Post - Color Grading Netflix_s Mindhunter 00

Colorist Eric Weidt.

Meanwhile, Fincher and his team had been working with FilmLight‘s Baselight color grading tools and plug-ins since The Curious Case of Benjamin Button, and on the Netflix series, House of Cards. Adding an editorial and visual effects team at his facility in Hollywood, Mindhunter was the first time that the auteur established his own in-house DI. Weidt was brought on to lead color.

“It’s important to note, we had a lot more time to work on this show than most grades,” Weidt pointed out during a special HDR presentation by FilmLight, Dolbyand Red Digital Cinema at the Dolby Cinema Old Vine theatre in Hollywood. He was given a simple brief: The show was set in the late 70s, centered on the FBI interviews of serial killers.

“The 70’s and serial killers backdrop brought to mind David Fincher’s Zodiac, which is an absolutely brilliant movie; a masterpiece in terms of both content and color,” he says. “The 70s has a distinct color palette. You say 70’s’ and everyone already has an image” he continues. Street photographers William Eggleston and Stephen Shore are personal sources of inspiration for initial color grading.

Post and edit began as production rolled in Pittsburgh. Dailies were usually available to Fincher by the following day. The production used FotoKem‘s nextLAB dailies system and the PIX asset and data management and delivery platform.

Due to overlapping shoot and post production schedules, “David looked at things on his iPad for two-thirds of the season,” says Weidt, explaining that he had a complex rendering process that allowed him to manage new HDR footage as well as sending regular corrections from Fincher to view in SDR. The Baselight workflow file was separated into two timelines, one for any creative color adjustments, and another that had stabilizations and lens emulations applied. Weidt would daisy-chain them, run it through the Dolby Vision HDR professional tools, which automatically take his XML trims, and using that, create offline files to view on an iPad or monitor.

“All you really need to do is add a trim pass layer to each shot, then hit analyze. It might take 40 minutes to analyze the whole hour’s episode. You come back, and you have your SDR version. It’s done, except that you are able to then do lift/gamma/gain, or some saturation adjustments on the trim pass. I found that maybe 85 percent of the time it looked like there wasn’t really anything to do. Out of the box, it’s pretty amazing.”

He continues that, “You don’t want to grade with both monitors, because you’ll go nuts. You have to learn to accept that the REC 709 compared to the HDR is going to look more dull.” Weidt says that Fincher’s color design for Mindhunter was heavily influenced by the organic palette of several classic films, such as McCabe and Mrs. Miller, All the President’s Men and the more chromatic yet grittier look of The French Connection. They also wanted a low contrast, information-rich picture, and had first experimented with low contrast optical filtration on set but preferred in the end to “set up the digital chain in a way that Fincher was getting the type of image that he wanted.”

The RED Xenomorph custom camera for Fincher.

“Low contrast does not mean low detail,” Weidt carefully points out. That required a camera with outstanding capabilities for the production. Cinematographers Erik Messerschmidt and Christopher Probst, ASC, employed a one-of-a-kind Red camera with a 6K Dragon sensor called Xenomorph, developed by Red to Fincher’s specifications. Weidt’s starting point for dailies, as well as any color work on the master, began with a low-contrast log curve based on REDgamma3 that maintained as much of the dynamic range provided by the Red Xenomorph as possible, and gave the SDR monitoring on set an approximation of Weidt’s HDR workflows.

“When you grade something, the tone curve can be your initial contrast,” says Weidt. “It’s a bit like choosing a film stock. With Red, at that time, the most current tone curve was REDgamma4. It’s a nice, contrast-y curve, but David wanted to go back to a previous tone curve, which was REDgamma3. It’s a softer curve, and it rolls off quicker and easier in the highlights and also in the shadows.”

With the Dolby Vision HDR toolset, custom color transforms helped manage the monitoring during production. From 6K .R3D files to linear OpenEXR files, they were able to go straight to grade in Weidt’s and Messerschmidt’s preferred ‘flat’ log. For Dolby Vision HDR mastering, Weidt used the Dolby Pulsar 4000-nit professional reference display, while the Rec709 passes were done with automated mapping to SDR from Baselight. For SDR, they used a Dolby PRM monitor at 120-nits.

The HDR look was developed in post production: “In HDR, we initially came across a lot of scenes where the light sources were taking too much prominence,” Weidt says. “David and his post supervisor Peter Mavromates really wanted an elegant balance. Mindhunters HDR is not trying to strike you or slap you in the face. Just like the sound mixing, or cutting, it is not trying to blow your mind, but rather convey the story content. The latter is really what’s going to punch you.”

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Areas of focus circled using PIX.

2018-06. Post - Color Grading Netflix_s Mindhunter 03


After the grade.

Many of Fincher’s notes require simple dodging and burning, performed primarily through Weidt’s use of shapes, masking and tracking in Baselight. Using PIX, Fincher would circle subjects or areas of a frame, giving suggestive chromatic terms like ‘sallow’ or ‘ruddy,’ and ‘equidistant’ or ‘symmetrical’ in regard to reframing. Mindhunter used a 5K working area extracted from the full 6K frame, ultimately downconverted to a 4K deliverable, a Netflix requirement. As a 2.2:1 center extraction, the editors were able to reposition the image subtly, as needed. The image was stabilized further as necessary by using sophisticated tracking for repositioning and resizing without loss of resolution upon deliverable at 4K.

“David is famous for having a visual style where he is going to stabilize two-thirds of the shots in an episode, or in a movie, so that everything is absolutely perfect,” says Weidt. “What he wants is that the camera, the gaze into the image, is totally unconscious, and you’re really in there without distractions that most people take for granted.” After Fincher returned to Los Angeles, their standard workflow on a scene together would start with a master shot that incorporated the characters as well as background, timing color and light levels for other shots and angles in scenes to be timed from that reference.

Fincher’s eye for detail goes far beyond that, though, and Weidt noted several corrected items that would have escaped his attention, like plants outside a prison that were too vibrantly green, or highlights in reflections that needed to be turned down to match light sources. “There are certain colors that David needs to suppress, and that’s mostly pink,” he continues. “Pink appears in people’s skin tones, and if you get it wrong in the grading suite and ends up on a monitor outside of that environment, it’s going to appear like they have pink faces and it looks really bad. David wants to control that.”

Before / After

Using Summilux-C primes from CW Sonderoptic, XML information was created for every focal length. This was a requirement on Mindhunter as simulations of grain, lens barreling and chromatic aberration in Baselight were tailored to the specific focal length throughout the show. Weidt even created anamorphic effects for the spherical lenses.

“David wanted to refer to 70’s in what could be called ‘the anamorphic wide-screen era,'” he says . “Unfortunately, that focal length is not something that’s carried through in metadata. It’s tallied by the camera assistant with name of the clip and the focal length and put into a database. I had to find a way to apply the right settings for every single clip, in the absence of metadata.”

Weidt was able to merge this information by teaching himself the Python scripting engine for asset management adding the focal length as a variable in the comment field. That enabled him to classify and organize shots by telephoto, standard and wide, then multi-paste effects into an alpha-numerically sorted timeline which came in handy throughout the production. “It worked beautifully,” he says.

He also added pseudo chromatic aberration “on every shot and every episode of Mindhunter,” which he developed himself, as the vast majority of plug-ins and filters will simply shift one of the primary color plates, stretching from center, resulting in bi-color aberrations. These created results that Fincher found lackluster, when for example given a cyan-red, he’d really only want the cyan. “I found the solution in Baselight, which essentially took 20 layers, using blending modes that are usually the purview of a compositing tool,” Weidt says.

Creating a specific ’70s look.

Mindhunter is graded on Baselight.

“David directed four episodes of Mindhunter, but he’s the executive producer for the show, and he’s definitely the director of the DI,” he adds. “All of the color, he directed himself, with contributions from Erik.”

Weidt notes that next season will be shot using a Helium sensor, and HDR monitors will be on set along with a new ACES color space workflow. “We’ve got 20 layers just for chromatic aberration. We’ve got lens warping. We’ve got three different types of grain as well, because you couldn’t just have one,” Weidt adds, regarding the final rendering process.

“Season 2 is going to be just like a real walk in the park compared to season one. We learned so much.” Season 2 of Mindhunter is currently in production.

This article was published in the June 2018 issue of Post Magazine

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