Colorist Ian Vertovec’s Instagram Notes on His Work for David Fincher

Ian Vertovec & Michael Cioni
March 17, 2019
Ian Vertovec (Instagram)
Michael Cioni (Instagram)

Ian Vertovec is Supervising Colorist at Light Iron, which he co-founded, a Panavision company specialized in dailies, digital intermediate, archival, and data services for projects originated on file-based motion cameras.

View this post on Instagram

Reposted from @ianvertovec – The Girl with the Dragon Tattoo Dir: David Fincher DP: Jeff Cronenweth One of the best technical and creative accomplishments of our team's career was collaborating on this film. GDT included scenes shot on the first RED Epic camera (mixed in with lots of RED ONE MX) and was the first 5K RAW DI. We had to work with Quantel at the time to innovate a new way to do DI in a 5K extraction and display in 4K. It was our first time making 5K DSM non-scaled 2.40 and 1.78 masters so no blow-up was required for deliverables. It also means there is a 4K 4:3 version somewhere! The creative techniques and technology discovered on this film went into hundreds of films we did thereafter. Sometimes I travel the world and people ask, "How do you get RED cameras to look so good?" I tell them, "Don't worry so much about it. We all have access to the exact same technology to make these pictures look great. The difference is in who actually touches the tech." Colorist @ianvertovec is the key to these images and leads the Light Iron creative team to bring the best color regardless of the camera. Now you can follow his colorful journey on Instagram. Follow @ianvertovec #thegirlwiththedragontattoo #davidfincher #rooneymara #danielcraig – #regrann #regrann  #redcamera #redepic #redcamerausers #lightiron #lightironcolor #digitalintermediate #colorcorrection #cinematographer #cinematography #resolution

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Editors on Editing: Kirk Baxter, ACE talks GONE GIRL

American Cinema Editors (YouTube)
May 6, 2018

Editors on Editing: Glenn Garland, ACE talks to Kirk Baxter, ACE about editing the film, GONE GIRL.

Original release:

Gone Girl: Kirk Baxter, ACE
October 2014
moviola.com

‘Mindhunter’ DP Erik Messerschmidt on Working with Fincher, the Show’s Aesthetic, and Season 2

Erik Messerschmidt with Camera Operator Brian Osmond, SOC (Patrick Harbron / Netflix)

2018-05-28. Collider - ‘Mindhunter_ DP Erik Messerschmidt on Working with Fincher, the Show_s Aesthetic, and Season 2 06
Merrick Morton / Netflix

Adam Chitwood
May 28, 2018
Collider

The Netflix original series Mindhunter is, by far, one of the best new shows currently running. The true story-based, 1977-set drama chronicles the early days of criminal psychology and criminal profiling primarily through the eyes of three people at the FBI’s Behavioral Science Unit: eager newcomer Holden Ford (Jonathan Groff), somewhat jaded veteran Bill Tench (Holt McCallany), and brilliant psychology professor Wendy Carr (Anna Torv). That this show is immaculately crafted from top to bottom will come as no surprise to those aware that it’s the brainchild of David Fincher, who serves as executive producer and directed nearly half of the series’ first season.

This is without doubt one of the best looking pieces of entertainment released in 2017, regardless of medium, with classical framing, motivated camera movement, and a tremendous palette that gives a mere peek into the darkness inside the minds of the criminals and serial killers who are the subject of the Behavioral Science Unit’s interviews.

So when I got the chance to speak with cinematographer Erik Messerschmidt about his work on the series, I was thrilled. Messerschmidt shot eight of the first season’s 10 episodes, including the Fincher-directed closing installments, and as he revealed during our interview, this was essentially his first major gig as a cinematographer. Messerschmidt had worked previously as a gaffer on shows like Mad Men and Bones, and then later the feature film Gone Girl where he first came into contact with Fincher. Based on their work together on that film, Fincher called Messerschmidt up when they were looking for a new DP for Mindhunter after the show’s original cinematographer exited over creative differences.

This promotion from gaffer to DP is a familiar refrain with Fincher’s cinematographers, as he did the same with his The Game and Fight Club gaffer Claudio Miranda, who was brought on as DP for The Curious Case of Benjamin Button and went on to win the Oscar for Best Cinematography for his work on Life of Pi.

Messerschmidt’s rise to the primary cinematographer of Fincher’s brand new TV show elicits similarly spectacular results, as the DP’s work on Mindhunter is elegantly classical and incredibly motivated by character and theme. During the course of our conversation, Messerschmidt talked about the road that led to him becoming the cinematographer on Mindhunter, the specifics of his working relationship with Fincher, what it’s like to serve as a DP in the world of episodic television, how the work of production designers and costumes designers goes under-appreciated, and trying to maintain a consistent aesthetic with multiple directors. He also teased a bit about Mindhunter Season 2, including revealing their extensive shooting schedule.

Check out the full interview

2018-05-28. Collider - ‘Mindhunter’ DP Erik Messerschmidt on Working with Fincher, the Show’s Aesthetic, and Season 2 07.jpg
Erik Messerschmidt with Episodes 3 & 4 Director Asif Kapadia (Merrick Morton / Netflix)

Recreating Trent Reznor and Atticus Ross’ “Gone Girl” Score With Software Instruments

Gone Girl - Soundtrack

Dan Carr
May 4, 2018
Reverb

In 2014, Trent Reznor and Atticus Ross scored Gone Girl, the duo’s third collaboration with director David Fincher (following 2010’s The Social Network and 2011’s The Girl With the Dragon Tattoo).

Gone Girl’s music consists of dark ambient pieces with layered synths, guitars, and electronic noises, and was inspired by the background music Fincher heard at a chiropractor’s office that was “inauthentically trying to make him feel alright,” according to Reznor.

To this end, the soundtrack juxtaposes lush new-age synths and percussion with distortion, noise, and stuttery beats. I’ll explore the synth behind many of the film’s sounds, as well as how to create these tones using software instruments in your own DAW.

Read the full article with audio samples

Making the Lounge from Gone Girl in 20 minutes in Blender

Andrew Price
April 12, 2018
Blender Guru (YouTube)

A homage to one of my favourite David Fincher films: Gone Girl! In this summary tutorial, I’ll show you how I recreated the lounge room from Gone Girl.

Textures from Poliigonlinks

Gone Girl Lounge

Andrew Price
April 12, 2018
ArtStation

I loved the lighting and cool palette of Gone Girl, and wondered if there was any “secret” to making it look like this. So as a learning exercise, I recreated the lounge room entirely in Blender and rendered with Cycles.

Took about 30 hours to create in total + another 49 hours for the tutorial.

Blender Guru

Thanks to FincherFanatic

Colorist Podcast: Ian Vertovec, from Light Iron

2018-01-16 Colorist Podcast - Episode 20. Ian Vertovec

Episode 20

January 16, 2018
Colorist Podcast

This episode is sponsored by Colorist Society International and Mixing Light.

On this episode of the colorist podcast, I talk with Ian Vertovec, Co-Founder, and Senior Colorist at Light Iron.

Ian has colored major films “The Social Network,” “The Girl with the Dragon Tattoo,” and “Gone Girl.” And more recently, he has colored the TV shows “Baskets” for FX and “Glow” on Netflix.

Originally from Chicago, Ian focused on photography, then moved on to digital compositing. He later co-founded two post facilities in Los Angeles: Plaster City, then Light Iron. Out of necessity, he moved on to color at his company. He found his combination of photography and compositing matched perfectly for a career as a colorist.

In this podcast, we talk about:

  • Coloring David Fincher films and working with extremely dark images
  • The challenges of working on VFX heavy projects
  • Making HDR look both cinematic and realistic
  • Advantages of working with high-end systems like Quantel Pablo
  • The difference between working on TV and films
  • How experience with compositing served him as a colorist
  • Bringing life to images using texture
  • Using film emulation LUTs in his workflow
  • Comparing different cameras as a colorist
  • Using ACES in a color managed workflow
  • Keeping grades simple, clean, and efficient

Listen to the interview

Tech Media Planet: The Social Network

Episode 22

December 6, 2010
Tech Media Planet

Colorist Ian Vertovec from Light Iron Digital takes us through the ins and outs of color grading one of this year’s biggest hit films “The Social Network”.

Listen to the interview

Dolby: Ian Vertovec and Michael Cioni, from Light Iron

September 2, 2011
Dolby (YouTube)

Playlist:

Thanks to Joe Frady