5 Visual Aesthetics of David Fincher’s MINDHUNTER: A Video Essay

Vashi Nedomansky
November 28, 2018
VashiVisuals

“I thoroughly enjoyed the visual sensibilities and filmmaking techniques used in the first season of  Mindhunter on Netflix. Here are 5 of my favorite cinematography and film editing techniques that I feel made it a very distinctive show. Created and directed by David Fincher, he used many of the stylistic choices from his feature films such as dark cinematography and glass-like camera movement but also added some new tools to his arsenal as well.”

More by Vashi Nedomansky:

All 25 Subliminal Shots in David Fincher’s MINDHUNTER Title Sequence

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Color Grading Netflix’s Mindhunter

Eric Weidt, Dolby’s Thomas Graham, and Netflix’s Chris Clark.

A look at the show’s unique HDR look and workflow

David Alexander Willis (Twitter, Instagram)
June 2018
Post Magazine

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Each Mindhunter hour-long show (from the 10-episode run) was graded using FilmLight’s Baselight color grading tools by colorist Eric Weidt, who navigated between ultra-modern capture technology, the time and place of late 70s cinema and the very specific needs of David Fincher.

Adding an editorial and visual effects team at his facility in Hollywood, Mindhunter was the first time that the auteur established his own in-house DI. “It’s important to note, we had a lot more time to work on this show than most grades,” Weidt pointed out during a special HDR presentation by FilmLight, Dolbyand Red Digital Cinema at Hollywood’s Dolby Cinema Old Vine theatre.

“The 70’s and serial killers backdrop brought to mind David Fincher’s Zodiac, which is an absolutely brilliant movie; a masterpiece in terms of both content and color,” he says. “The 70s has a distinct color palette” he continues. Street photographers William Eggleston and Stephen Shore are personal sources of inspiration for initial color grading.

Post and edit began as production rolled in Pittsburgh. Dailies were usually available to Fincher by the following day. The production used FotoKem’s nextLAB dailies system and the PIX asset and data management and delivery platform.

Due to overlapping shoot and post production schedules, “David looked at things on his iPad for two-thirds of the season,” says Weidt, explaining that he had a complex rendering process that allowed him to manage new HDR footage as well as sending regular corrections from Fincher to view in SDR. The Baselight workflow file was separated into two timelines, one for any creative color adjustments, and another that had stabilizations and lens emulations applied. Weidt would daisy-chain them, run it through the Dolby Vision HDR professional tools, and create offline files to view on an iPad or monitor.

Weidt says that Fincher’s color design for Mindhunter was heavily influenced by the organic palette of several classic films, such as McCabe and Mrs. Miller, All the President’s Men and the more chromatic yet grittier look of The French Connection. They also wanted a low contrast, information-rich picture, and had first experimented with low contrast optical filtration on set but preferred in the end to “set up the digital chain in a way that Fincher was getting the type of image that he wanted.

Weidt’s starting point for dailies, as well as any color work on the master, began with a low-contrast log curve that maintained as much of the dynamic range provided by the Red Xenomorph camera as possible, and gave the SDR monitoring on set an approximation of Weidt’s HDR workflows.

The HDR look was developed in post production: “In HDR, we initially came across a lot of scenes where the light sources were taking too much prominence,” Weidt says. “David and his post supervisor Peter Mavromates really wanted an elegant balance. Mindhunter’s HDR is not trying to strike you or slap you in the face. Just like the sound mixing, or cutting, it is not trying to blow your mind, but rather convey the story content. The latter is really what’s going to punch you.”

Many of Fincher’s notes require simple dodging and burning, performed primarily through Weidt’s use of shapes, masking and tracking in Baselight. Using PIX, Fincher would circle subjects or areas of a frame, giving suggestive chromatic terms like ‘sallow’ or ‘ruddy,’ and ‘equidistant’ or ‘symmetrical’ in regard to reframing.

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Areas of focus

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After the grade

“David is famous for having a visual style where he is going to stabilize two-thirds of the shots in an episode, or in a movie, so that everything is absolutely perfect,” says Weidt. “What he wants is that the camera, the gaze into the image, is totally unconscious, and you’re really in there without distractions that most people take for granted.” After Fincher returned to Los Angeles, their standard workflow on a scene together would start with a master shot that incorporated the characters as well as background, timing color and light levels for other shots and angles in scenes to be timed from that reference.

Fincher’s eye for detail goes far beyond that, though, and Weidt noted several corrected items that would have escaped his attention, like plants outside a prison that were too vibrantly green, or highlights in reflections that needed to be turned down to match light sources. “There are certain colors that David needs to suppress, and that’s mostly pink,” he continues. “Pink appears in people’s skin tones, and if you get it wrong in the grading suite and ends up on a monitor outside of that environment, it’s going to appear like they have pink faces and it looks really bad. David wants to control that.”

Using Summilux-C primes from CW Sonderoptic, XML information was created for every focal length. This was a requirement on Mindhunter as simulations of grain, lens barreling and chromatic aberration in Baselight were tailored to the specific focal length throughout the show. Weidt even created anamorphic effects for the spherical lenses. “David wanted to refer to 70’s in what could be called ‘the anamorphic wide-screen era,’” he says.

He also added pseudo chromatic aberration “on every shot and every episode of Mindhunter,” which he developed himself, as the vast majority of plug-ins and filters will simply shift one of the primary color plates, stretching from center, resulting in bi-color aberrations. These created results that Fincher found lackluster, when for example given a cyan-red, he’d really only want the cyan. “I found the solution in Baselight, which essentially took 20 layers, using blending modes that are usually the purview of a compositing tool,” Weidt says.

“David directed four episodes of Mindhunter, but he’s the executive producer for the show, and he’s definitely the director of the DI,” he adds. “All of the color, he directed himself, with contributions from Erik Messerschmidt.”

This is an abridged version of the full in-depth article available in the June issue of Post Magazine

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Harmonica Cinema: Zodiac

Another comprehensive article by Spanish DP, Producer and cinematography scholar Ignacio Aguilar, this time on the cinematography of Zodiac. Time to practice your rusty Spanish or get help from a good web translator.

Harmonica Cinema - Logo

Excepcional adaptación cinematográfica del libro de Robert Graysmith, basado en su propia investigación sobre los asesinatos cometidos en la zona de San Francisco a finales de la década de los 60 y comienzos de los 70, por un asesino que además enviaba cartas a los períodicos, anunciando sus planes y próximas víctimas. El film está protagonizado, además de por el propio Graysmith (interpretado por Jake Gyllenhaal), por su compañero en el San Francisco Chronicle, Paul Avery (Robert Downey, Jr.) y por el detective de homicidios Dave Toschi (Mark Ruffalo), los cuales uno a uno, se van obsesionando por el caso que les ocupa a medida que profundizan en el mismo y creen encontrarse cerca de resolverlo. Se trata quizá del mejor y más sólido trabajo de David Fincher detrás de las cámaras, quien deja de lado su conocida solvencia técnica y se lanza a narrar minuciosamente todo lo concerniente al caso que inspiró películas como “Dirty Harry” (1971), tomando una estructura y formas muy parecidas a las de una de sus películas de referencia: “All The President’s Men” (Alan J. Pakula, 1976), escrita por William Goldman y protagonizada por Dustin Hoffman y Robert Redford. Anthony Edwards, Chloe Sevigny, Elias Koteas, John Carroll Lynch y Brian Cox, entre otros, completan el reparto de un film absolutamente modélico.

Ignacio Aguilar
1 agosto 2018
Harmonica Cinema

El director de fotografía fue Harris Savides [ASC], un hombre cuya carrera en cine, entre su tardía llegada y su prematuro fallecimiento por un cáncer cerebral a los 55 años de edad en el año 2012, desgraciadamente fue demasiado corta. Procedente de los videoclips y de los anuncios publicitarios, debutó en 1996 con “Heaven’s Prisoners” a las órdenes de Phil Joanou. Ya el año anterior había rodado metraje adicional para David Fincher en “Se7en” (1995), quien le contrató para su siguiente film, “The Game” (1997), la película que puso a Savides en el mapa. Posteriormente destacó mucho con “The Yards” (James Gray, 2000) y con varios trabajos para Gus Van Sant: “Finding Forrester”, “Gerry”, “Elephant”, “The Last Days” y “Milk”, además de por su trabajo para Jonathan Glazer en “Birth”. Además tuvo tiempo para colaborar con Ridley Scott en “American Gangster”, con Woody Allen en “Whatever Works” o con Sofia Coppola en “Somewhere”. Su estilo, muy sencillo y poco recargado, a menudo estaba dominado por la subexposición y la luz cenital, a veces asumiendo grandes riesgos, siguiendo en muchos aspectos la línea de Gordon Willis durante la década de los 70.

Savides por lo tanto era el director de fotografía ideal para Fincher en este proyecto, ya que el citado modelo “All The President’s Men” precisamente fue fotografiado por el autor de “The Godfather”. Ambientada desde finales de los años 60 hasta principios de los 80, “Zodiac” sorprendió mucho porque fue el primer proyecto de David Fincher rodado en formato digital y porque hasta aquél momento, dicha forma de adquisición se había empleado principalmente en películas como “Attack of the Clones” (2002) y “Revenge of the Sith” (2005), “Collateral” (2004) y “Miami Vice” (2006) o incluso “Apocalypto” y “Superman Returns” (2006), sin que ninguna de ellas (dejando de lado del film de Gibson) fueran películas de época. Savides (ante la insistencia de Fincher) recurrió a la cámara Thomson Viper Filmstream, la misma usada por Michael Mann en las dos películas citadas anteriormente, pero a diferencia del director de “The Last of the Mohicans”, en el caso de “Zodiac” los cineastas no lo hicieron para rodar con niveles de luz muy bajos o luz disponible, sino que rodaron en HD iluminándolo de forma muy parecida a como lo hubiesen hecho rodando en 35mm. Por ello, el efecto vídeo de las películas de Mann, tanto por la textura de la imagen como por emplear el obturador abierto, no está presente en absoluto en “Zodiac”, que en muchas ocasiones es mencionada como un hito precisamente porque su estética digital fue la primera que demostró que en este formato podían seguir obteniéndose imágenes de parecida calidad a las que se conseguían con el celuloide. Y aunque la Viper era una cámara limitada (con un sensor pequeño y no tanta latitud como las modernas) lo cierto es que prácticamente nunca se perciben dichas limitaciones.

Lee el artículo completo

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Editors on Editing: Kirk Baxter, ACE talks GONE GIRL

American Cinema Editors (YouTube)
May 6, 2018

Editors on Editing: Glenn Garland, ACE talks to Kirk Baxter, ACE about editing the film, GONE GIRL.

Original release:

Gone Girl: Kirk Baxter, ACE
October 2014
moviola.com

Michael Cioni: The Rhythm of Resolution

LumaForge (YouTube)
May 3, 2018

Over the last few years, 8K has become accepted as an acquisition format for 2K & 4K delivery. Michael Cioni, of Panavision & Light Iron, believes that it is time to start pushing 8K as a distribution format. Listen as he challenges common misconceptions about the validity of 8K exhibition.

Cioni uses Moore’s Law to explore the idea that the resolution of our capture and delivery of video will continue to grow far into the future. In the early years of Light Iron, Michael and his team faced many challenges in moving from a 2K to 4K digital intermediate for their customers. But they overcame those challenges and are now working toward supporting 8K distribution.

Check the comments from the future

“MINDHUNTER”: Pushing Boundaries in Post-Production (NAB Show 2018)

2018-04-09 Adobe Creative Cloud (YouTube) - MINDHUNTER. Pushing Boundaries in Post-Production (NAB Show 2018) 02

Billy Peake & Tyler Nelson, “MINDHUNTER” Post-Production Team
April 9, 2018
Adobe Creative Cloud (YouTube)

PIX System    Dispatch by PIX System

Adobe Creative Cloud [SQUARE]    Adobe Premiere Pro by Adobe Creative Cloud

Thanks to Jonny Elwyn

NAB 2018 – An Interview with the MINDHUNTER post-production team

Tyler Nelson and Billy Peake made extensive use of the Adobe suite including Premiere Pro

Scott Simmons
April 18, 2018
ProVideo Coalition

I don’t do a lot of interviews with editors, that’s the domain of Steve Hullfish and his legendary ART OF THE CUT series but when I saw that Adobe had some editors available for a chat at NAB 2018 I thought … why not. I had done some audio interviews before at NAB and I figured posting an audio interview to Soundcloud was a lot more likely to happen during a busy NAB week than trying to shoot and edit video (I did that one year with an iPad) or take a lot of photos and write up articles on what I saw.

Listen to the full interview

Colorist Podcast: Ian Vertovec, from Light Iron

2018-01-16 Colorist Podcast - Episode 20. Ian Vertovec

Episode 20

January 16, 2018
Colorist Podcast

This episode is sponsored by Colorist Society International and Mixing Light.

On this episode of the colorist podcast, I talk with Ian Vertovec, Co-Founder, and Senior Colorist at Light Iron.

Ian has colored major films “The Social Network,” “The Girl with the Dragon Tattoo,” and “Gone Girl.” And more recently, he has colored the TV shows “Baskets” for FX and “Glow” on Netflix.

Originally from Chicago, Ian focused on photography, then moved on to digital compositing. He later co-founded two post facilities in Los Angeles: Plaster City, then Light Iron. Out of necessity, he moved on to color at his company. He found his combination of photography and compositing matched perfectly for a career as a colorist.

In this podcast, we talk about:

  • Coloring David Fincher films and working with extremely dark images
  • The challenges of working on VFX heavy projects
  • Making HDR look both cinematic and realistic
  • Advantages of working with high-end systems like Quantel Pablo
  • The difference between working on TV and films
  • How experience with compositing served him as a colorist
  • Bringing life to images using texture
  • Using film emulation LUTs in his workflow
  • Comparing different cameras as a colorist
  • Using ACES in a color managed workflow
  • Keeping grades simple, clean, and efficient

Listen to the interview

Tech Media Planet: The Social Network

Episode 22

December 6, 2010
Tech Media Planet

Colorist Ian Vertovec from Light Iron Digital takes us through the ins and outs of color grading one of this year’s biggest hit films “The Social Network”.

Listen to the interview

Dolby: Ian Vertovec and Michael Cioni, from Light Iron

September 2, 2011
Dolby (YouTube)

Playlist:

Thanks to Joe Frady