My Pop Life #174: Learning To Be – Eleven

Header image: Ralph Brown, Anita Lewton, Jen, Gary Kemp, Donya Fiorentino with David Fincher, Annie & Paul McGann (circa 1992, Ralph Brown)

2009-03-26 Simon Dack (Angus weekend Magazine) - Ralph Brown [RETOUCHED]
Actor and writer Ralph Brown (March 2009, Simon Dack / Argus Weekend)

by magicman (Ralph Brown)
31 Oct 2016
Magicmenagerie’s Blog

“If you can meet with triumph and disaster, and treat those two imposters both the same…” said Rudyard Kipling in his incomparable poem “If…”. Well I can’t. I pretend I can, but no, I prefer the triumphs. Is that what they’re called? Those goals into the top corner. Those victories. Yes, I prefer those imposters to the failures. But people always say wise self-help guru stuff like “you learn more from your failures” or “crisis and opportunity is the same word in Chinese” or even “I get knocked down but I get up again”. You know? I prefer not to get knocked down at all. I feel like my life was built on crises. But still they come.

In 1994 I was living in Los Angeles. It was David Fincher‘s idea. He’d directed Alien 3 in 1991 and suggested that Jenny and I move to California. “Come to LaLa” is actually what he said. In 1992, after we’d got married and shot Undercover Blues in New Orleans which coincided with our honeymoon, (see My Pop Life #158) we rented an apartment in West Hollywood and stayed for three years. David was very disappointed with Alien3 because the studio hadn’t accepted his cut, indeed had hacked the shit out of his cut, and after the glamorous premiere in LA and razzamatazz opening weekend fizz had died down, it was a film which didn’t knock everyone out, neither the public it seemed nor the critics. David took it very badly – personally and professionally. He spent the following two years silently fuming and plotting his revenge, and his next move. We spent a lot of time together, round his apartment which at the time was on Beverley & La Brea with his new wife Donya Fiorentino, and Rachel his PA, her boyfriend Paul Carafotes, and David’s friends Chip & Carol, Ron, James, Marcie, and other friends. We had a handful of friends already there – Anita Lewton from Moving Parts days (early 80s) was in Venice Beach, Suzy Crowley and Tony Armatrading were hanging out too.

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Thanks to Joe Frady

Big Score: Fincher Plucks Obscure Jason Hill as ‘Mindhunter’ Composer

Newcomer Jason Hill (front) landed a plum assignment, composing music for David Fincher’s new Netflix series Mindhunter.

By Paula Parisi on August 3, 2017
Max the Trax

Unknown yesterday, Jason Hill has landed in the Hollywood music mix with a bang, landing composer duties on David Fincher’s new Netflix series Mindhunter, premiering Oct. 13. Multi-instrumentalist Hill has spent the past 15 years kicking around the rock scene, performing with members of The Killers and The New York Dolls in various configurations, led his own band, Louis XIV, and was also in Vicky Cryer.

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Mindhunter

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Thanks to Dante

Mindhunter production workflow based around Adobe Premiere Pro CC

Adobe Premiere used on big new 10-part Netflix TV series

Alex Gollner
13 September 2017
Alex4D

It was tough ask for Adobe Premiere to tackle the needs of David Fincher‘s ‘Gone Girl‘ feature film in 2014. In recent months, it has been used on a bigger project: ‘Mindhunter’ – a 10 hour David Fincher exec-produced high-end TV series soon to be available on Netflix.

Instead of a single team working on a two hour film, TV series have multiple director-cinematographer-editor teams working in parallel. In this case the pilot was directed by David Fincher. The way TV works in the US is that the pilot director gets an executive producer credit for the whole series because the decisions they make define the feel of the show from then on. Fincher brought along some of the team who worked on Gone Girl. While they worked on the pilot post production, other teams shot and edited later episodes in the series.

The fact that the production company and the studio were happy for the workflow to be based around Premiere Pro CC is a major step up for Adobe in Hollywood.

The high-end market Adobe is going for is too small to support profitable software development. Even if they sold a subscription to all professional editors in the USA, that would not be enough to pay for the costs in maintaining Adobe Premiere. Its use in high-end TV and features is a marketing message that Adobe must think contributes to people choosing to subscribe to the Adobe Creative Cloud – even if renters will never edit a Hollywood film or TV show.

[…]


Adobe Unveils Breakthroughs in Video and Film Production

April 13, 2016
Adobe, News


Editing Feature Films in Premiere Pro

Jonny Elwyn, Film Editor
September 14, 2017


The Making of Gone Girl

Jonny Elwyn, Film Editor
October 7, 2014

VES 70: The Most Influential Visual Effects Films of All Time

10 years after releasing the “VES 50: The Most Influential Visual Effects Films of All Time“, a list voted by its members, the Visual Effects Society (VES) has celebrated its 20th anniversary with an expanded list (of 72 films in total, due to ties), which now includes The Curious Case of Benjamin Button (2008):

300 (2007), 2001: A Space Odyssey (1968), 20,000 Leagues Under the Sea (1954), A Trip to the Moon (1902), The Abyss (1989), Alien (1979), Aliens (1986), An American Werewolf in London (1981), Apollo 13 (1995), Avatar (2009), Babe (1995), Back to the Future (1985), Blade Runner (1982), Citizen Kane (1941), Close Encounters of the Third Kind (1977), The Curious Case of Benjamin Button (2008), Darby O’Gill and the Little People (1958), The Day the Earth Stood Still (1951), District 9 (2009), E.T. the Extraterrestrial (1982), The Empire Strikes Back (1980), Ex Machina (2015), Fantastic Voyage (1966), The Fifth Element (1997), Forbidden Planet (1956), Forrest Gump (1994), Gertie the Dinosaur (1914), Ghostbusters (1984), Godzilla (1954), Gravity (2013), Inception (2010), Independence Day (1996), Jason and the Argonauts (1963), Jaws (1975), Jurassic Park (1993), King Kong (1933), King Kong (2005), Life of Pi (2012), The Lord of the Rings: The Fellowship of the Ring (2001), The Lord of the Rings: The Return of the King (2003), The Lord of the Rings: The Two Towers (2002), The Lost World (1925), Mad Max: Fury Road (2015), Mary Poppins (1964), The Mask (1994), The Matrix (1999), Metropolis (1927), Pirates of the Caribbean: Dead Man’s Chest (2006), Planet of the Apes (1968), Raiders of the Lost Ark (1981), Return of the Jedi (1983), Rise of the Planet of the Apes (2011), The Seventh Voyage of Sinbad (1958), Sin City (2005), Snow White and the Seven Dwarfs (1937), Star Wars (1977), Starship Troopers (1997), Superman: The Movie (1978), The Ten Commandments (1956), The Terminator (1984), Terminator 2: Judgment Day (1991), The Thing (1982), Titanic (1997), Total Recall (1990), Toy Story (1995), Tron (1982), Transformers (2007), Young Sherlock Holmes (1985), The War of the Worlds (1953), The Wizard of Oz (1939), What Dreams May Come (1998), Who Framed Roger Rabbit (1988).

VES Board Chair Mike Chambers said:

“The VES 70 represents films that have had a significant, lasting impact on the practice and appreciation of visual effects as an integral element of cinematic expression and storytelling.”

“We see this as an important opportunity for our members, leading visual effects practitioners worldwide, to pay homage to our heritage and help shape the future of the global visual effects community. In keeping with our mission to recognize and advance outstanding art and innovation in the VFX field, the VES 70 now forms a part of our legacy that we can pass down to future generations of filmmakers as a valuable point of reference.”

Visual Effects Society (vimeo)
September 11, 2017
vimeo

Playing ‘The Game’ on Its 20th Anniversary – David Fincher’s 1997 Film Still Holds Up

Posted on September 12th, 2017 by Joshua Meyer
/Film

More than any other mainstream filmmaker, David Fincher is the one who has had his finger on the pulse of our generational concerns. If you Google Fincher’s name and the word “zeitgeist,” it will immediately turn up countless think pieces talking about how his films — especially Fight Club and The Social Network — have captured the zeitgeist, reflecting the spirit of their time the way The Graduate did for the 1960s.

But The Game, Fincher’s 1997 thriller starring Michael Douglas, was a necessary primer for Fight Club. With this film, Fincher took the actor who played Gordon Gekko ten years earlier, and he gave that ‘80s zeitgeist figure a light makeover and put him in a post-grunge ‘90s movie.

The Game turns 20 today (it hit theaters on September 12, 1997), so let’s take a look back at what makes it so special: not only for the way it marked a turning point in Fincher’s early career, but also for the way it takes a high-concept story and manages to bake in a fair amount of subtext.

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20 Years Later, ‘The Game’ Is Still David Fincher’s Most Underrated Movie

Colin Biggs
September 12, 2017
ScreenCrush

“I don’t care about the money. I’m pulling back the curtain. I want to meet the wizard.”

Michael Douglas’ disheveled Nicholas Van Orton is one of the most powerful men in the United States, so why is he holding a man hostage and demanding answers? When David Fincher’s The Game came out in 1997, it was received as a control freak’s nightmare. A vision that could only have come from the mind of one of cinema’s most talented young directors. Today, Consumer Recreation Services could be any company on the street. With unlimited access to data from social media and emails, a small group of technicians could manufacture their own reality. In a time of alt-facts, when the nature of truth is constantly up for debate, The Game feels far more significant than its reputation as middle-tier a David Fincher project.

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Fear Itself: David Fincher’s THE GAME At 20

Twenty years later, Jacob revisits the master filmmaker’s technically accomplished dissertation on anxiety and desire.

By Jacob Knight
Sep. 12, 2017
Birth. Movies. Death.

When David Fincher was pitching his adaptation of Spider-Man during the ’90s, the key element that ruled out his take with studio execs was the refusal to execute another feature length origin tale. In Fincher’s version, our friendly neighborhood web-head was going to have his backstory explained via an opening mini-operetta, which would get his superhero coming of age out of the way so the fastidious Hollywood technician could tell the story he wanted to tell. This idiosyncratic approach rubbed suits the wrong way, but was repurposed for The Game (’97), Fincher’s Hitchcockian follow-up to the smash bit of serial killer morbidity, Seven (’95).

We’re introduced to Nicholas Van Orton (Michael Douglas) via a series of home movies. It’s Nicholas’ birthday party at his family’s lavish estate, and the kid is all half-assed smirks, the sparks of candles placed on an unseen cake illuminating his face like fireworks. Yet whenever his father is around, Nicholas tenses; the patriarch’s distant gazes and unsubtle grimaces casting a long shadow over what should’ve been a festive day. This is all foreshadowing; letting us know exactly what type of man Nicholas is going to turn out to be. There’s no radioactive spider, or magical transformation. Genes are all that’s required to transmute Mr. Van Orton into a shadow of his soon to be suicidal father – an ultimate, and probably unavoidable, fate.

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