Tim Miller Announces New Movie ‘The Goon’ is Headed to Netflix

The film has been in limbo for years.

Maggie Boccella
July 23, 2022
Collider

San Diego Comic Con is a hell of a time for the entertainment industry, not least of which includes directors, whose involvement in projects is often announced or teased or otherwise revealed. It’s the biggest time of the year for film and television announcements, and Collider was excited to get in on the fun at our “Directors on Directors” panel, hosted in Hall H and featuring some of film’s — and particularly action and sci-fi’s — most iconic directors. Present at the panel were Chad Stahelski, director of all four John Wick films; Andrew Stanton, director of John Carter, as well as animated classics like Finding Nemo and WALL-E; and Tim Miller, director of Deadpool, as well as Terminator: Dark Fate.

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‘The Goon’ Adaptation Set at Netflix With Patrick Osborne Directing

Adam Chitwood
July 23, 2022
The Wrap

Watch “The Goon. Development Hell”

Modern Instances: The Craft of Photography, by Stephen Shore

February 2022
MACK (UK, EU)

Shore’s work has been a personal inspiration from my earliest interaction with it. With Modern Instances, I am humbled to have his profound insight into the rigorous over-thinking that made it possible. This insight, delivered with such clarity, grace, and humility, will no doubt affect how you make or appreciate photographs – it might even alter how you see.’ David Fincher

Shore’s memoir is as riveting as it is illuminating – an almost deceptively seamless narrative of experiences, associations, correspondences, images, and remarkable erudition that testify to the mind’s eye through which, from the beginning of his career, Shore has transformed the seemingly spontaneous configurations of his photography into profound works of art.’ Jane Kramer

Modern Instances is like a conversation among friends. It reveals a deeply inquiring mind, and renders making photographs, and looking at them, one of the most exciting and humane of pursuits.’ Sandra Phillips

‘Although the dream is a very strange phenomenon and an inexplicable mystery, far more inexplicable is the mystery and aspect our minds confer on certain objects and aspects of life.’ Giorgio de Chirico

Stephen Shore’s Modern Instances: The Craft of Photography is an experimental new memoir from one of the world’s most prolific artists — an impressionistic scrapbook that documents the rich and surprising touchstones that make up over half a century of ground-breaking work. With essays, photographs, stories, and excerpts that draw on Shore’s decades of teaching, this is an essential handbook for anyone interested in learning more about mastering one’s craft and the distinct threads that come together to inform a creative voice. As much as offering meditation on the influences of a single artist, Modern Instances proposes a new way of thinking about the world around us, in which even the smallest moment can become a source of boundless inspiration — if only we pay attention.

Silkscreen printed linen hardcover
ISBN
: 978-1-913620-53-0
Dimensions: 17 x 24.5cm
Page Count: 224 pages
Price: €38 / £30 / $45

Look inside and buy the book

How Stephen Shore’s Photographs Inspired Netflix’s Mindhunter

The Allan McKay Podcast: Tim Miller, Founder of Blur Studio

Allan McKay
July 5, 2022
The Allan McKay Podcast

Tim Miller is a Film Director, Animator, Creative Director, and VFX Artist. He was nominated for the Academy Award for Best Animated Short Film for the work on his short film Gopher Broke. He made his directing debut with Deadpool. He is also known for creating opening sequences for The Girl with the Dragon Tattoo and Thor: The Dark World.

In 1995, Tim co-founded Blur Studio with David Stinnett and Cat Chapman. Blur is where animators and artists can collaborate and be in control of their creative destinies. Since then, the Studio has evolved into an award-winning production company with work spanning the realms of game cinematics, commercials, feature films, and more. Committed to their clients, artists, and the telling of great stories, Blur continues to grow as a high-end animation studio and original content creator, having recently helmed Netflix’s first animated anthology Love Death + Robots.

In this Podcast, Allan McKay interviews Tim about the history of launching Blur, its legacy, Tim’s ongoing collaboration with David Fincher, directing Deadpool and Terminator: Dark Fate, and creating Love Death + Robots.

Listen to the podcast:

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The Weird, Analog Delights of Foley Sound Effects

E.T. was jello in a T-shirt. The Mummy was scratchy potpourri. For Foley artists, deception is an essential part of the enterprise.

Anna Wiener
June 27, 2022
The New Yorker

The salvage yard at M. Maselli & Sons, in Petaluma, California, is made up of six acres of angle irons, block pulleys, doorplates, digging tools, motors, fencing, tubing, reels, spools, and rusted machinery. To the untrained eye, the place is a testament to the enduring power of American detritus, but to Foley artists—craftspeople who create custom sound effects for film, television, and video games—it’s a trove of potential props. On a recent morning, Shelley Roden and John Roesch, Foley artists who work at Skywalker Sound, the postproduction audio division of Lucasfilm, stood in the parking lot, considering the sonic properties of an enormous industrial hopper. “I’m looking for a resonator, and I need more ka-chunkers,” Roden, who is blond and in her late forties, said. A lazy Susan was also on the checklist—something to produce a smooth, swivelling sound. Roesch, a puffer-clad sexagenarian with white hair, had brought his truck, in the event of a large haul. The pair was joined by Scott Curtis, their Foley mixer, a bearded fiftysomething. Curtis was in the market for a squeaky hinge. “There was a door at the Paramount stage that had the best creak,” he said. “The funny thing was, the cleaning crew discovered this hinge squeak, and they lubricated the squeak—the hinge. It was never the same.”

Petaluma is a historically agricultural town, and that afternoon was the thirty-ninth annual Butter and Egg Days Parade; the air smelled of lavender and barbecued meat. Inside the yard, Curtis immediately gravitated toward a pile of what looked like millstones, or sanding wheels. He began rotating one against another, producing a gritty, high-pitched ring, like an elementary-school fire alarm. “The texture is great,” Roden said. She suggested that one of the wheels could be used as a sweetener—a sound that is subtly layered over another sound, to add dimension—for a high-tech roll-up door, or perhaps one made of stone. “It’s kinda chimey,” she said, wavering. “It has potential.” A few yards away, Curtis had moved on to a shelf of metal filing-cabinet drawers, freckled with rust. “We have so many metal boxes,” Roden said, and walked away.

“It’s kinda the squeak I was looking for,” Curtis said softly.

“Hey, guys, remember the ‘Black Panther’ area?” Roden called out. “Wanna explore?” She led the group past a rack of hanging chains, also rusted; Curtis lightly palmed a few in sequence, producing the pleasant rings of a tintinnabulum. Roden pointed to the spot where she had found a curved crowbar to create the sound of Vibranium—a fictional rare metal unique to the Marvel universe—before zeroing in on a rack of thimbles, clamps, nuts, bolts, and washers. The trio began knocking and tapping hardware together, producing a series of chimes, tinks, and clunks. Roesch, who calls himself an “audile”—someone who processes information in a primarily auditory manner, rather than in a visual or a material one—had unearthed a sceptre-like industrial tool with a moving part, and was rapidly sliding it back and forth. “Robot,” he said.

The bulk of the sound in film is typically added in postproduction. “I always say there’s sound effects, like footsteps, and then there’s music,” the director David Lynch, whose films are famous for their inventive, evocative sound design, said. “And then there’s sound effects that are like music. . . . They conjure a feeling.” Traditionally, “hard effects” cover ambient noises such as traffic or rain, or the more mechanical, combustive sounds of explosions and gunfire; they are usually pulled from libraries, or electronically produced. Foley effects are custom to a film, and are synchronized to characters’ movements. They might include the sound of someone walking across a room, rolling over in bed, stirring a pot, typing, fighting, dancing, eating, falling, or kissing. The line between the two kinds of effect is thin: Foley artists record the sound of a hand twisting a doorknob, but not the sound of the mechanism turning within. Foley is subtle but suggestive, capturing offstage bedsprings, or the shuffle of a clumsy intruder. In the past hundred years, technology has changed the process of recording, editing, and engineering sounds, but the techniques of Foley have remained stubbornly analog. Behind any given Foley effect, no matter how complex, are one or two people contorting their bodies in a soundproof room.

Foley artists have historically worked in pairs. (Certain sounds are so complex that they require the labor of four hands.) Roden and Roesch are two of the masters in their field. David Fincher, the director of movies including “The Social Network,” “Gone Girl,” and “Mank,” told me that Foley is “a very strange calling,” and “a dark art” foundational to filmmaking. “You’re trying to make beautiful sounds that make their point once and get the hell out of Dodge,” Fincher said. “The people who do it really, really well are few and far between.”

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Sound + Image Lab: Creating a Successful Anthology TV Series, LOVE DEATH + ROBOTS Season 3

Glenn Kiser, Director of the Dolby Institute
June 21, 2022
The Dolby Institute

Season 3 of the eleven-time Emmy winning series LOVE DEATH + ROBOTS hit Netflix on May 20th and we are delighted to sit down with creator Tim Miller, supervising director Jennifer Yuh Nelson, and supervising sound editor Brad North to discuss how they managed to succeed where so many others have failed — creating a hit anthology television series.

“It really comes down to who’s doing the shorts. There’s been a lot of care trying to match-make: The shorts, the stories, the directors, and the studios. You’ve got a whole lifetime of experience with people and studios that Tim has worked with at Blur. People that have been doing incredible content, that maybe haven’t had the opportunity to do a feature yet, because of the size and experimentalism of that particular place. And to be able to hook them up with really good, solid stories that they can put all of their effort into making that, actually, great. You’re not spinning a lot of wheels here. You’re doing amazing. Everything goes right to the screen.” — Jennifer Yuh Nelson, Supervising Director, LOVE DEATH + ROBOTS

Watch LOVE DEATH + ROBOTS on Netflix

Listen to the Sound + Image Lab: The Dolby Institute Podcast:

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TuneIn

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Love, Death & Robots: Layering Sounds of Terror

August 9, 2022
Still Watching Netflix

Love, Death + Robots. Inside the Animation: Bad Travelling

June 15, 2022
Netflix (YouTube)

David Fincher, director of Bad Travelling featured in Love, Death + Robots Vol. 3 discusses how he approached directing his first animated short.

Read the LOVE DEATH + ROBOTS. Volume 3 guide

Watch LOVE DEATH + ROBOTS on Netflix

Play, Watch, Listen: Troy Baker talks Love, Death + Robots’ episode Bad Travelling

Alanah Pearce, Troy Baker, Mike Bithell, and Austin Wintory
June 10, 2022
Play, Watch, Listen (Alanah Pearce)

Join Alanah Pearce (game writer), Troy Baker (voice actor), Mike Bithell (game director), and Austin Wintory (game composer) as they talk about all the games, movies, TV and ‘whatever else’ that took their interest that week, from four unique perspectives in the games industry.

Play, Watch, Listen is also available on Apple Podcasts, Google Podcasts, Stitcher, Spotify, and more. Follow it on Twitter and Instagram.

Alanah Pearce: Twitter, YouTube, Instagram, Twitch, Facebook, Patreon
Troy Baker: Twitter, YouTube
Mike Bithell: Twitter, Steam
Austin Wintory: Twitter

The David Fincher Process: 1st Assistant Editor’s POV

Sven Pape, ACE
June 11, 2022
This Guy Edits

The editing and post-production of David Fincher‘s Mank.

Netflix’s Mank was leading 2021 Oscars nominations with 10 nominations, including Best Picture and Best Director. First assistant editor Ben Insler opens up the editing timeline of the film and shares insights on the editing and workflow process.

Grab my Secret Editing Hacks for FREE.

This Guy Edits on Patreon, YouTube, Instagram, Twitter, Facebook.

‘Love, Death + Robots’ Season 3: David Fincher Gets Animated for the First Time on ‘Bad Travelling’

The animators tell IndieWire what it was like collaborating with Fincher on the mo-cap character animation and giant, slimy crab.

Bill Desowitz
June 9, 2022
IndieWire

It’s easy to see why David Fincher chose “Bad Travelling” as his first foray into directing animation. He made his feature debut with the ill-fated “Alien 3,” after all, and the premise of this third-season episode of “Love, Death + Robots” is a bit like setting the plight of the Nostromo on the high seas: A giant, slimy crab devours the crew of a shark-hunting vessel, with only the cunning navigator surviving to battle the beast. (It also makes up for Fincher’s aborted take on “20,000 Leagues Under the Sea” at Disney.)

Fincher also likens “Bad Travelling” to “Ten Little Indians” meets “Deadliest Catch,” with the ship’s navigator, Torrin (Troy Baker), contending with mutiny, betrayal, and a starving Thanapod crustacean that bizarrely communicates through ventriloquism.

“You don’t necessarily want to see them come to unnatural ends,” Fincher said about the crew in the production notes. “The idea was not to make them despicable, but self-serving. That’s the thing I always loved about Harry Dean Stanton and Yaphet Kotto in ‘Alien’….”

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Pixel Perfection

Jarred Land / RED Digital Cinema

Adrian Pennington
April 2022
British Cinematographer

Jarred Land has spent his career in close collaboration and connection with filmmakers, supporting the execution of their vision with powerful and ground-breaking tools.

Jarred Land runs RED Digital Cinema, the company whose 4K camera went from scepticism to admiration on a run of prestige movies like David Fincher’s Oscar-winning Mank and series like The Queen’s Gambit. Since 2013, Land has led a team focused on precedent-setting technology for filmmakers.

Land didn’t found RED but joined Jim Jannard before the launch of the first camera and during the hardcore, technology banging sleepless nights part of the story, where a small group failed, learned, succeeded. From the first conversation Land had with Jannard and still today, the focus is on providing a more complete tool for filmmakers.

Born in Edmonton, Canada, Land’s father ran gas stations and shopping malls, imbuing in him an entrepreneurial spirit. The teenage Land’s passion was mountain biking which he segued into his own bike courier company in Vancouver.

A chance encounter with a client inspired him to take up videography using the Panasonic tape camcorder DVX100. “I couldn’t go to film school because I was running my company and biking 100km a day, so I set up a bulletin board for help,” he says.

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